

- #REPETIER SERVER INITIALIZING APPLICATION DRIVERS#
- #REPETIER SERVER INITIALIZING APPLICATION DRIVER#
- #REPETIER SERVER INITIALIZING APPLICATION WINDOWS 10#
- #REPETIER SERVER INITIALIZING APPLICATION PORTABLE#
- #REPETIER SERVER INITIALIZING APPLICATION SOFTWARE#
Do check the licence in case it's changed.
#REPETIER SERVER INITIALIZING APPLICATION DRIVERS#
Because if it's used for logging in remotely the current set of drivers loaded may be messed up.
#REPETIER SERVER INITIALIZING APPLICATION SOFTWARE#
Delete all other software for remote desktop access.This causes issues when you are running tests on the machine as you have to physically login to the machine to reset the drivers.
#REPETIER SERVER INITIALIZING APPLICATION DRIVER#
When you disconnect from the Windows box the OpenGL driver is not reloaded. When you connect to a Windows box the OpenGL Driver is unloaded and you end up with software emulation of OpenGL. Remote Desktop and OpenGL does not play very well. Set REG_DWORD:bEnumerateHWBeforeSW to 1 to turn ON using GPUs in RDP. I was able to successfully run Ultimaker CURA via with no issues, and Repetier-Host now displays OpenGL 4.6, and everything finally runs fast as it should.Īs usual, this Policy is kept in the HKLM registry group in HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows NT\Terminal Services Use hardware graphics adapters for all Remote Desktop Services sessions Local Computer Policy\Computer Configuration\Administrative Templates\Windows Components\Remote Desktop Services\Remote Desktop Session Host\Remote Session Environment Pretty much fits the "only baseline features" description. I also noticed that Repetier Host's "preview" window runs terribly slow, and Repetier detects only an OpenGL 1.1 card. Cura shouted "cannot initialize OpenGL 2.0 context".
#REPETIER SERVER INITIALIZING APPLICATION WINDOWS 10#
I stumbled upon this problem when trying to run Ultimaker CURA over standard Remote Desktop from a Windows 10 client to a Windows 10 host.

I suppose that for performance reasons, using a hardware graphics card is disabled, and RDP uses a software-emulated graphics card driver that provides only some baseline features. ( Source)Īny other solutions or corrections are greatly appreciated.Īccording to this article it seems that now RDP handles newer versions of Direct3D and OpenGL on Windows 10 and Windows Server 2016, but by default it is disabled by Group Policy. Apparently there is a middle-ware, that allows for even OpenGL 4 over Windows Remote, but it's part of a bigger package and is a commercial solution.Some game engines have a built in fall back to this and thus

#REPETIER SERVER INITIALIZING APPLICATION PORTABLE#
( Simple VNC programm, also with a portable client) Using VNC or other to remote into the machine, start the program and then switch to Windows Remote.A batch script, that closes the session and starts the program, allowing you to connect to the program already running.This always works, as Windows remote just transfers the window content. You can start the OpenGL program, allowing it to see the graphics card, create an opengl context and then connect via WindowsRemote. In many corporate environments Windows Remote is a constantly used tool and an app has to work there as well. The, especially in support IRCs, often suggested "Don't use WindowsRemote" is unfortunately not an option for many. Starting a OpenGL context higher than v1.1 fails because of this. For instance you cannot change the desktop resolution and GraphicsCard drivers usually just disable their setting menus. Problem:Ī RDP session of Windows does not expose the graphics card, at least not directly. This is a write-up I wish existed when I started researching this, both for coders and non-coders. Solutions for this are dependent on the use case and answers are fragmented across the vast depths of the net. OpenGL and Windows Remote don't play along nicely.
